Development of a virtual museum including a 4D presentation of building history in virtual reality
- Link:
- Autor/in:
- Verlag/Körperschaft:
- Copernicus
- Erscheinungsjahr:
- 2017
- Medientyp:
- Text
- Schlagworte:
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- 3D
- 4D
- construction phases
- HTC Vive
- modelling
- reconstruction
- virtual museum
- virtual reality
- 004: Informatik
- ddc:004
- Beschreibung:
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- In the last two decades the definition of the term “virtual museum” changed due to rapid technological developments. Using today’s available 3D technologies a virtual museum is no longer just a presentation of collections on the Internet or a virtual tour of an exhibition using panoramic photography. On one hand, a virtual museum should enhance a museum visitor's experience by providing access to additional materials for review and knowledge deepening either before or after the real visit. On the other hand, a virtual museum should also be used as teaching material in the context of museum education. The laboratory for Photogrammetry & Laser Scanning of the HafenCity University Hamburg has developed a virtual museum (VM) of the museum “Alt-Segeberger Bürgerhaus”, a historic town house. The VM offers two options for visitors wishing to explore the museum without travelling to the city of Bad Segeberg, Schleswig-Holstein, Germany. Option a, an interactive computer-based, tour for visitors to explore the exhibition and to collect information of interest or option b, to immerse into virtual reality in 3D with the HTC Vive Virtual Reality System.
- Lizenzen:
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- info:eu-repo/semantics/openAccess
- https://creativecommons.org/licenses/by/4.0/
- Quellsystem:
- Volltextserver der HCU
Interne Metadaten
- Quelldatensatz
- oai:repos.hcu-hamburg.de:hcu/731